<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>BLOCKFORGE news</title><link>https://blockforge.world/news/</link><description>Devlogs and news from the BLOCKFORGE workshop.</description><language>en</language><item><title>A new home for BLOCKFORGE</title><link>https://blockforge.world/news/2026-10-16-new-website/</link><guid>https://blockforge.world/news/2026-10-16-new-website/</guid><pubDate>Fri, 16 Oct 2026 00:00:00 GMT</pubDate><description>blockforge.world has been rebuilt from the ground up: the people of Brickland up front, real pictures from the game everywhere, and an honest board of what&apos;s done and what isn&apos;t.</description></item><item><title>Workshop notes: eight companions, castle duels and your look online</title><link>https://blockforge.world/news/2026-10-16-workshop-notes/</link><guid>https://blockforge.world/news/2026-10-16-workshop-notes/</guid><pubDate>Fri, 16 Oct 2026 00:00:00 GMT</pubDate><description>What landed in the game this week: the first companion looks, castle duels over the network, friends seeing your look online, and a little more life in the forest.</description></item><item><title>Your companions follow you now</title><link>https://blockforge.world/news/2026-10-16-companions-follow/</link><guid>https://blockforge.world/news/2026-10-16-companions-follow/</guid><pubDate>Fri, 16 Oct 2026 00:00:00 GMT</pubDate><description>All 28 companions are in the game, and they come with you: walking, waddling, swimming, or riding on your shoulder.</description></item><item><title>Golden hour on the highest peak</title><link>https://blockforge.world/news/2026-10-15-golden-hour/</link><guid>https://blockforge.world/news/2026-10-15-golden-hour/</guid><pubDate>Thu, 15 Oct 2026 00:00:00 GMT</pubDate><description>How we captured Brickland for the website: real game renders at 4K, staged gameplay instead of mock-ups, and nothing changed in the game to make it look better.</description></item></channel></rss>